Class Battle: a live typing game for your class
Put a code on the projector, your students join on their own devices, and the whole class types against each other at once. The last typist standing wins. It's free and nobody needs an account.
Host a game nowHow it works
- Open the host screen. Click Host a game on the projector or shared screen. You get a 4-letter class code and a QR code.
- Students join. They go to typingmonsters.com/join (or scan the QR code), type the code and a nickname, and wait on a "You're in" screen. Their names appear on your screen as they arrive.
- Press Start. Every student gets the same game at the same time: words fall, they type them to defeat their monster, and a word that hits the ground costs health. The game speeds up for everyone as the round goes on.
- Watch the leaderboard. The projector shows a live ranking with every student's health, level and score, plus who just got knocked out.
- Podium. When one student is left, or when you press End round, the top three take the podium. Press Play again for a rematch with the same class.
Why students like it
- Attacks. Every six words typed without a mistake sends two extra red words to a random classmate. Accuracy pays, so mashing keys doesn't win.
- Everyone plays to the end of their run. Slower typists still level up and see their own score, and the round is short (usually 2 to 5 minutes), so a knockout doesn't mean a long wait.
- Works on what you have. Laptops and desktops are best for typing practice, but tablets and phones with an on-screen keyboard can join too.
For teachers
- No sign-up, no student data. Students only enter a nickname. Classes are kept only in memory on our server and are deleted automatically after a few hours of inactivity.
- You're in control. Remove a player with an inappropriate nickname from the waiting room, end a round early, or reopen the room for latecomers.
- Up to 60 players per class code.
- Full screen. Use the full-screen button on the host screen so the code and leaderboard are readable from the back of the room.
Tips for a good first round
Run one practice round first so everyone sees how attacks and healing work (typing the green word heal restores health). Remind students that accuracy matters more than speed: a mistake breaks their streak and their score multiplier. For younger classes, pair students on one device and let them take turns each round.
Questions or ideas?
Want a word list for a subject or a different language? Tell us on the contact page. We read every message.
Host a game now